reaver HQ (override) crab takeover
[Squads]
AI packages1
- building resident, workers2 and guards1Priority: 0
Animals1
- CrabMin: 1, Max: 10, Age: 100
Building1
Faction1
Squads1
- Crab RaiderMin: 10, Max: 12
Vendors5
- BarShare: 100
- worthless camp lootShare: 250
- bandit good lootShare: 200
- NarcoticsShare: 50
- mats + fuelShare: 50
Referenced by1
Towns and places: Residents
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Hq
- Crossbow Levels
- Good
- Force Speed
- No speed change
- Gear artifact base value
- 70,000
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 70
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 72
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Layout Interior
- Crab Takeover
Zero and off values
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Trader
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –
- Layout Exterior
- –