Thieves Guild human
[Squads]
AI packages1
- Guard building, residentsPriority: 0
Faction1
Leader1
- Thief BossCount: 1
Race Override2
Squads4
- ThiefMin: 1, Max: 2
- Ninja GuardMin: 2, Max: 3
- Shinobi TraderMin: 1, Max: 0
- Guild Plastic SurgeonMin: 1, Max: 0
Second squad2
Vendors2
- shinobi gearShare: 100
- shinobi thief guild special itemsShare: 50
Referenced by1
Factions: Residents
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Hq
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 15
- Animal Age Random
- 0.1
- Buy multiplier
- 0.50
- Vendors Refresh Time
- 12
- Buys Illegal
- ✓
- Buys Stolen
- ✓
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Public Night
- ✓
- Layout Interior
- Thieves
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Don't multiply
- –
- Malnourished
- –
- Public Beds
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –
- Layout Exterior
- –