
Hive Commune Hut
[Buildings]
A Communal Hive Dwelling. Leave quickly.
Preset contents
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
Factory
Robotics Shop
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
Interior1
Interior Mask1
Parts9
- HIVE_HUT_BASEChance: 100%
- HIVE_Hut_ExteriorWALLSChance: 100%
- HIVE_Hut_BASE WallFILLChance: 100%
- HIVE_ExtrasChance: 100%
- HIVE_Hut_BlackBaseChance: 100%
- HIVE_Hut_BlackWALLS[Upper]Chance: 100%
- HiveWebsChance: 100%
- HiveWebs_UPPER_ExteriorChance: 100%
- HIVE_Extras LEVEL01Chance: 100%
Referenced by3
Buildings: Snaps to 3
Recorded fields
- Build Materials
- 50
- Desirability
- 40
- Exterior Material
- Mud
- Interior Ambience
- Wicker
- Interior Material
- Dirt
- Itemtype Limit
- Item
- Link Type
- Normal
- Max Operators
- -1
- Node Type
- General
- Path Mode
- Walkable
- Storage Size Height
- 18
- Storage Size Width
- 18
- Build Speed multiplier
- 1.00
- Building Height
- 190
- Lock hardness
- 30
- Interior Integrity
- 100
- Max Slope
- 45
- Output Rate
- 1
- Stackable Bonus multiplier
- 1.00
- Creates Player Town
- ✓
- Enforce Ceiling
- ✓
- Building Category
- BUILDINGS
Zero and off values
- Lock Level Bonus
- 0
- Power Capacity
- 0
- Power Output
- 0
- Build Threshold
- 0
- Link Length
- 0
- Allow Animals
- –
- Always Locks
- –
- Cavernous
- –
- Ceiling Placement
- –
- Destroyed Navmesh
- –
- Has Inventory
- –
- Has Lock
- –
- Interior Terrain
- –
- Exterior Furniture
- –
- Feature
- –
- Foliage
- –
- Gateway
- –
- Interior Furniture
- –
- Node
- –
- Shelter
- –
- Sign
- –
- Wall Gate
- –
- Links Together
- –
- Match Slope
- –
- Building Group
- –
- Inventory Content Name
- –
- Sfx Loop
- –