
Book
[Items]
A book from the University of Machinists. Everything they learn is compiled into books like this one in an attempt to teach others and improve the world.
300
Value
1
Weight kg
Sold by356
Where to buyVendor list 20
- all trade goods
- trade goods
- construction goods
- adventure shop (low food)
- bandit camp loot
- house contents
- hive
- wealthy house
- caravan (survival items)
- bandit good loot
- loot basic mats, holy mines
- Hiver Lantern --Unique--
- ancient lab
- Hi tech junk
- library loot
- adventure shop
- robot house
- just books
- caravan (mats)
Cut and unused entries
Shopkeepers 2
Squads carrying it 157
- Caravan
- Shop trade adv
- Traders Guild HQ
- Cannibal home occupation
- skin house raid ruin- no peeler
- Sniper Tower II
- Reaver residents (Brink) HQ
- Reaver residents (Brink)
- Reaver residents (Brink) (2)
- Trashed house empty
- cannibal sho battai ruin
- Cannibal sho battai scrawny
- Cannibal raid sho battai
- shek HQ (2)
- shek HQ (override) Mukai
- noble slave boss/ market
- noble slave farm boss/ ren
- noble stone boss/ Haga
- noble stone boss/ Sly
- noble slave farm boss/ grace
- noble slave boss/ grand
- ash dome 1
- ash dome 2
- noble slave boss/ wada
- Shop trader UC bigger (malnourished)
- Adventure shop (malnourished)
- Empire Noble Nagata (malnourished)
- shop tools UC (malnourished)
- Shop trader UC bigger (free)
- farm village barracks peasant
- tengus palace (malnourished)
- Empire Noble Inaba (malnourished)
- Empire Noble Tsugi (malnourished)
- traders guild HQ (malnourished)
- ash dome 3
- ash dome 4
- Empire Noble Merin
- Empire Noble Shiro
- swamp trade goods (2)
- Adventure shop (swamp store)
- cat lon
- iron hq -south hive
- skinhouse -south hive
- swamp dome -south hive copy
- Reaver residents (camp) residential
- ash dome mob
- Reaver residents (camp) Prison
- Reaver residents (camp) hideout
- reaver HQ (override) crab takeover
- Reaver residents (Ark)
- Empire Noble Ohta (malnourished)
- holy Shop trade adv
- hive factory
- Holy Lord Phoenix
- Shop trade adv 27
- shop tools UC
- shop tools holy
- shop tools ronin
- Cannibal home guards
- holy General storage
- Holy Mines Boss
- Civilian solo holy -small
- hive trader
- Civilian solo holy
- Holy Workmasters
- farm village barracks
- farm village residential
- Caravan NW
- Bar blackmarket
- Adventurer Mechanical Shop
- dust bandit HQ
- Hiver Merchant caravan
- Hiver Merchant caravan --Not in use--
- Ancient Lab n.2 AI cores
- lost library ruined
- workshop empty
- flotsam refuge
- lost library intact
- lost armoury
- ghost town resident
- ruin- tech loot
- deadcat civilian
- Adventure shop adv w/repair
- University big
- teds tower
- swamp trade goods
- swamp shop mechanical
- shek HQ
- shek resident
- Ancient Lab n.3
- Ancient Lab n.4 spiders
- Ancient Lab n.5 empty spiders
- Ancient Lab n.6 AI cores emptyish
- Shop trade Shek
- Empire Noble Sanda
- Empire Noble Tsugi
- Empire Noble Ohta
- Empire Noble Nagata
- Empire Noble Yoshinaga
- Empire Noble Inaba
- Shop trader UC bigger
- Civilian solo UC small
- Civilian family UC
- Farm hut UC
- noble slave boss/kana
- skeleton workshop
- Harmothoe
- holy hub hideout
- traders guild HQ
- Big General Storage
- Bookshop
- Scraphouse
- large storage outpost
- super adventure shop
- Skeleton Armory
- tengus palace
- south hive workers (w/ guards)
- Hive Queen south
- lost outpost
- lost armoury -south hive
- skeleton workshop ashland
- skelebandit HQ
- Hiver Merchant caravan (mats)
- Hiver Merchant caravan (crops)
- crab raider hq
- red sabre HQ
- Nomad town resident
- shop tools ronin adv
- Adventure shop
- mini robot workshop expensive
- spider factory
- Cannibal hunter hq
- error code
- crab resident default
- skin house
- cheat police
- skin house raid ruin
- Bar Mourn
- skelebandit residents
- reaver HQ
- Reaver residents (Brink) (3)
- mini robot workshop adv
- spider tower
- Reaver residents (camp)
- Reaver residents (camp) HQ
- Trashed building
- Gorillo boss squad
- Western hive queen
- immortal king
- tower of abuse
- Gurgler boss squad
- old control tower
- krals chosen HQ
- krals chosen base
- Black Dog HQ
- Preacher HQ
- UC town racists fort
Sold by factions 48
- The Holy Nation
- Slave Traders
- Traders Guild
- Shek Kingdom
- Fisher
- Mercenary Guild
- Free Traders
- Tech Hunters
- Yabuta Outlaws
- Rebel Swordsmen
- Second Empire Exile
- Cannibal Hunters
- Western Hive
- Dust Bandits
- Trade Ninjas
- Swampers
- Holy Nation Outlaws
- Old Machines
- Skeletons
- Nomads
- United Heroes League
- Ancient Ruins
- Second Empire
- Flotsam Ninjas
- Machinists
- Deadcat
- Spiders
- Kral's Chosen
- Empire Peasants
- Red Sabres
- Cannibals
- Megacity
- Crabs
- Black Dog
- Southern Hive
- Skeleton Legion
- Anti-Slavers
- Skeleton Bandits
- Reavers
- Crab Raiders
- Skin Bandits
- Broken Ones
- Scavengers
- The Gorrillo Bandits
- Fishmen
- Preacher Cult
- Thrall Masters
- United Cities
Towns 129
- Southern Hive
- Slave Farm
- Heng
- Ancient Tech Lab
- Bark
- Heft
- Slave Markets
- Flats Lagoon
- Mud Town
- Port North
- Fishing Village
- Cannibal Village
- Blister Hill
- Clownsteady
- Skinhouse HQ
- Sho-Battai
- Flotsam Village
- Expedition 4
- Settled Nomad Village
- Free Settlement
- Barrier Tower
- Cat-Lon's Exile
- Ashland Dome I
- Brink
Show all
- Heft (override) malnourished 3
- Bark (override) malnourished
- Fort Simion
- Stoat
- Drin
- Trader's Edge
- Heng (override) malnourished
- Okran's Shield
- Okran's Fist
- Blister Hill (override) destroyed
- Bad Teeth
- Stack
- Admag
- Squin (override) new leader
- Squin
- South Stone Camp
- Slave Farm South
- Ashland Dome II
- Ashland Dome IV
- Port North (override) destroyed
- Port South
- Heng (override) half destroyed
- Manhunter Base
- Slave Farm S (override) destroyed
- Clownsteady (override) malnourished 2
- Drifter's Last
- Shark
- Iron HQ
- Skinhouse
- Reaver Camp
- Crab Village
- Settled Nomads
- Distant Hive Village
- Ark
- Holy Farm
- Stone Camp
- The Hub
- Holy Military Base
- Holy Mines
- Catun
- Hive Village
- Rebel Base
- Dust King Tower
- Waystation
- Gatherer Village
- Old Empire Watchtower
- Post-Ancient Workshop
- Burn's Tower
- Lost Library
- World's End
- Ghost Village
- Lost Armoury
- Cannibal Capital
- Workshop Complex
- Swamped Lab
- Narko's Trap
- Ancient Labs
- Infested Lab
- Library Ruins
- Red Sabre Hideout
- Spring
- Black Desert City
- Lost Town
- Archive Town
- Looted Ruins
- Lost Library Outpost
- Deadland Workshop
- Fishing Village (2)
- Endin
- Bast
- Black Scratch
- The Bastion
- Waystation Ruins
- Scraphouse
- Crumbling Labs
- Waystation Four
- Southern Hive Village
- Old Empire Supply Outpost
- Hiver-Claimed Armoury
- Crab Town
- Lost Armour Store
- Dead Workshop
- Spider Factory
- The Old Prison
- Ashland Dome III
- First Village
- Dead Fishing Village
- Reprogramming Workshop
- Horrible Ruin
- Tower of Spiders
- Tower of Abuse
- Old Village
- Farming Village
- Old Control Tower
- Western Hive
- Mourn
- Island Lab
- Eyesocket
- The Forgotten Throne
- New Kralia
- Black Dog HQ
- Cult Village
- Fort Mirage
- Sniper Tower
- Expedition 5
Unlocked by77
- Light Post
- Light Post Efficiency
- Medium Building Shells
- Simple Training Dummies
- Stone Refinery Upgrade
- Small House
- Better Training Dummies
- Advanced Training Dummies
- Wells II
- Rum Brewing
- Baking
- Tech Level 2
- Hemp Farming
- Fabric Manufacture
- Leather Armour Crafting
- Upgraded Small Generators
- Basic Weapon Grades
- Improved Stone Mining
- Tech Level 3
- Wind Generator Theory
- Wheatstraw Farming
- Heavy Weapons
- Basic First Aid Kits
- Medicine
- Lockpick Training
- Lockpick Training II
- Imprisonment
- Mounted Crossbows
- Crossbow Turret Strings
- Composite Runners
- Makeshift Walls
- Defensive Walls
- Clothing Manufacture
- Simple Clothing Types
- Turret Training
- Turret Training II
- Turret Training III
- Splints
- Weapon Melting
- Powered Stone Refinery
- Fuel Generator Theory
- Cotton Farming
- Beds
- Iron Plates
- Cactus Farming
- Riceweed Farming
- Assassin Training
- Assassin Training II
- Assassin Training III
- Biofuel
- Electrical Crafting
- Batteries
- Cooking
- Desert Cooking
- Advanced Cooking
- Battery Power
- Battery Capacity
- Light Wind Generator Theory
- Hemp-Based Fabric
- Harpoon Turret Spotlight Fitting
- Double-Barrel Turret Spotlight Fitting
- Crossbow Turret Spotlight Fitting
- Hemp Oil Biofuel
- Sake Distillation
- Grog Distillation
- Basic Weapon Smithing
- Hats and Headgear
- Indoor Lighting
- Basic Exterior Lighting
- Sleeping Bags
- Automatic Loom (Cotton)
- Crossbow Bolts
- Lockpick Training III
- Thievery Training
- Thievery Training II
- Thievery Training III
- Rain Collector
Found as loot in20
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
- ×1
- ×2
- ×5
- ×2
- ×4
- ×11
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
Guides1
Referenced by4
Loot groups: Items 3
Trade cultures: Forbidden Items
Item properties
- Inventory Footprint Height
- 2
- Inventory Footprint Width
- 2
- Stackable
- 4
- Artifact
- ✓
- Trade Item
- ✓