
Tech Hunter's Notes: The Holy Nation
[Items]
"The Holy Nation hates technology and isn't sitting on anything good either, the problem is crossing it to get to all the good un-explored stuff in the north. They don't like non-human races, if you're attempting a crossing you need at least one human male in your squad that can act the part of a master." --Zed "It pays to carry one of their holy books too, in case you need to bluff your way out of a situation with the paladins. Skeletons are attacked on sight, so you'll just have to go around in that case." --Iyo "Don't go to that bloody place. Freakin' Paladins climbin' up yer arse every ten paces tryin' to tell you yer clothes are wrong or some crap. Ended up I had to fight me way outta there 'cus I offended some shiny-hatted chump an' he got all angry and tried to stab me. Had to deck a few of 'em but there were loads of the buggers. Ever fought yer way out of an entire country before? Bloody chaos I can tell you. Me squad was pretty pissed at me after that one. Ha! Good laugh though." --Trepp
Sold by28
Where to buyVendor list
Squads carrying it 5
Sold by factions 7
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
Referenced by2
Squads: Special items
Trade cultures: Forbidden Items
Item properties
- Inventory Footprint Height
- 2
- Inventory Footprint Width
- 2
- Item function
- Book
- Base crafting time
- 4 hrs
- Stackable
- 1