
Tech Hunter's Notes: The Swamps
[Items]
"Our expedition to establish a deep swamp outpost was a total failure. We just didn't come equipped with the appropriate tech, it's no place for a simple outpost. There's no wind for the generators, regular crops can't be grown there, the damn raptors are bigger and meaner, and don't even get me started on the goddamned spiders..." --Zed "I don't know how the Swampers survive in that place, everything is trying to eat you or your supplies. It was only supposed to be a simple scouting run so I took a bunch of rookies with us, that was a mistake. Only 3 of them made it back. That waystation saved our lives I think." --Anonymous "You better be good at carrying people 'cus yer gonna be carryin' most of yer damn squad through that damn swamp while the friggin' blood spiders be bitin' at yer heels. Don't leave any of yer woundeds alone for ten minutes or yer gonna come back to a pile o' clothes and a goddam empty sack o' skin!" --Trepp "So yes, there's probably some tech to be dug up somewhere in there, but I don't think it's worth it." --Fish
Sold by28
Where to buyVendor list
Squads carrying it 5
Sold by factions 7
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
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- ×1
Referenced by1
Squads: Special items
Item properties
- Inventory Footprint Height
- 2
- Inventory Footprint Width
- 2
- Item function
- Book
- Base crafting time
- 4 hrs
- Stackable
- 1