Recruits list Empire
[Squads]
AI packages1
- hang out in a barPriority: 0
Chosen from20
- RiddlyChance: 10
- HamutChance: 1
- Hire me empire 10Chance: 5
- Hire me Empire 1Chance: 15
- Sword for hireChance: 5
- hire medicChance: 7
- Sword for hire 15Chance: 5
- hire engineerChance: 7
- Sword for hire 10 (Empire)Chance: 5
- Sword for hire revengeChance: 10
- Sword for hire 15 swordslingerChance: 5
- hire engineer wall manChance: 10
- hire cookChance: 7
- hire farmerChance: 3
- hire gunnerChance: 2
- Sword for hire 15 hiverChance: 5
- hire farmer hiveChance: 15
- Sword for hire hiveChance: 15
- hire gunner hiveChance: 10
- Sword for hire 2Chance: 15
Faction1
Squads1
- UC Bar patronMin: 1, Max: 3
Referenced by15
Towns and places: Bar squads 14
- Heng
- Clownsteady
- Sho-Battai (override) half destroyed
- Bark (override) half destroyed
- Stoat (override) half destroyed
- Stoat (override) half destroyed (2)
- Heng (override) prosperous
- Heng (override) half destroyed
- Heng (override) half destroyed (2)
- Bark (override) malnourished
- Drifter's Last (override) half destroyed
- Drifter's Last
- Fishing Village
- Farming Village
Factions: Bar squads
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- None
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Num Random Chars
- 1
- Num Random Chars Max
- 1
- Robotics Levels
- Cheap
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Sell multiplier
- 1.00
- Vendors Fill Rate
- 0.5
- Vendors Refresh Time
- 24
- Building Public
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Vendor Money
- 0
- Vendors Fill Total Amount
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Trader
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –
- Layout Exterior
- –
- Layout Interior
- –