Bark (override) half destroyed
[Towns and places]
United Cities
Residents7
- Empire Gate guardCount: 2
- UC residents (override)Count: 5
- Civilian family (override) shackCount: 5
- UC residents (override) ruinCount: 6
- Slaver Shop (2)Count: 2
- Barracks UC
- Trashed buildingDefault residents
Bar squads11
- Recruits list EmpireCount: 4, Chance: 85%
- Thief GroupChance: 20%
- empire rebel farmers (civil war)Count: 3, Chance: 100%
- UC town racistsChance: 50%
- Bounty hunters wandering between townsChance: 20%
- Mercenary guildChance: 50%
- plastic surgeonChance: 60%
- JewelChance: 100%
- IzumiChance: 100%
- peasant vagrantsCount: 3, Chance: 90%
- Town ThiefChance: 100%
Who spawns here55
Characters 53
- Riddly
- Hamut
- Mercenary
- Hire me empire 10
- Mercenary Captain
- Mercenary Heavy
- Hire me Empire 1
- Sword for hire
- Thief Fence
- Thief
- Ninja
- Bounty Hunter
- Displaced Peasant
- Rebel Swordsman
- hire medic
- Sword for hire 15
- hire engineer
- Izumi
- Plastic Surgeon
- Samurai Heavy
- Samurai Captain
- Sword for hire 10 (Empire)
- Sword for hire revenge
- Sword for hire 15 swordslinger
- hire engineer wall man
- City Hero
- Jewel
- Citizen
- Empire Peasant
- Samurai Gate Guard
- Samurai Gate Sergeant
- Slaver Guard
- Slave
- hire cook
- hire farmer
- hire gunner
- Samurai
- Samurai Conscript
- Outlaw Farmer
- Slaver Boss
- UC Bar patron
- Sword for hire 15 hiver
- hire farmer hive
- Sword for hire hive
- hire gunner hive
- Sword for hire 2
- Hero Boss
- Red
- Slave (2)
- Slave (3)
- Slave (4)
- Slave (5)
- Slave (6)
Squads
Cut and unused entries
Animals
World states4
Recorded fields
- Nest Resident Population
- 15
- Num Centrepoints
- 4
- Type
- Ruins
- Size radius
- 350
- Town radius multiplier
- 1.00
- Public
- ✓
- Residents override
- ✓
Zero and off values
- Gear artifact max value
- 0
- Gear artifact min value
- 0
- Item Artifacts Max Value
- 0
- Item Artifacts Min Value
- 0
- No-foliage Range
- 0
- Secret
- –
- Spawn in Town Centre
- –
- Unexplored Name
- –