Starving bandit giant mob
[Squads]
AI packages3
- Patrol map (short range) LOOTINGPriority: 0
- passing town assault then occupyPriority: 1
- hostile occupy townPriority: 2
Faction1
Leader1
- Hungry bandit leaderCount: 1
Squads2
- Hungry bandit leaderMin: 1, Max: 100
- Hungry banditMin: 20, Max: 100
Second squad1
Referenced by3
Regions: Roaming spawns 2
Single assaults: Main Squad
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- None
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Malnourished
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Vendors Fill Total Amount
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Trader
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –
- Layout Exterior
- –
- Layout Interior
- –