
Spiked Club
[Weapons]
A nasty weapon that causes bleeding in addition to crushing damage.
0.30
Cut mult
1.00
Blunt mult
0.00
Pierce mult
2.00
Bleed mult
4
Weight kg
160
Value
-2
Attack mod
0
Defence mod
0
Indoors mod
Who forges it7
| Smith | Grades | Cut mod | Blunt mod | Price mod | Weight mod | Min cut |
|---|---|---|---|---|---|---|
| Catun Scrapmaster | Catun No.130Catun No.235Catun No.340 | 1.00 | 1.20 | 1.20 | 1.20 | 1 |
| Edgewalkers | Edge Type 170Edge Type 275Edge Type 380 | 1.10 | 1.00 | 1.40 | 1.00 | 1 |
| Cross | Meitou100 | 1.10 | 1.00 | 2.00 | 1.00 | 1 |
| Unknown | Rusted Junk5Rusting Blade10 | 1.00 | 1.00 | 0.30 | 1.00 | 1 |
| Ancient | Mid-Grade Salvage15Old Refitted Blade20Refitted Blade25 | 0.90 | 1.00 | 0.80 | 0.70 | 1 |
| Skeleton Smiths | Mk I50Mk II55Mk III60 | 1.00 | 1.00 | 1.20 | 1.00 | 1 |
| Homemade | Rusted Junk5Rusting Blade10Mid-Grade Salvage15Old Refitted Blade20Refitted Blade25Catun No.130Catun No.235Catun No.340Mk I50Mk II55Mk III60Edge Type 170Edge Type 275Edge Type 380 | 1.00 | 1.00 | 1.00 | 1.00 | 1 |
Sold by53
Where to buyVendor list 5
Squads carrying it 22
- Holy Guards
- grayflayer hq
- blackshifter hq
- Blackshifter town patrol
- swamp smithy (2)
- Merc smithy (swamp house)
- Inquisitor homestation stay
- Shop weapons Holy
- holy Armoury
- holy weapons shop
- Swamper Twinblade
- hound hq
- swamp smithy
- Holy Guards narko
- Holy Watchtower
- Scraphouse
- Skeleton Armory
- Shop weapons Mongrel
- inquisitor valetina hq
- Swamper Stone Rat HQ
- hounds town home
- inquisitor seta hq
Sold by factions 10
Unlocked by1
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
- ×1
- ×1
- ×1
- ×1
- ×1
- ×1
- ×1
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
Guides2
Referenced by13
Recorded fields
- Inventory Footprint Height
- 1
- Inventory Footprint Width
- 7
- Length
- 18
- Material
- Metal
- Material Cost
- 6
- Skill Category
- Blunt
- Slot
- Weapon
- Animal Damage multiplier
- 0.90
- Armour penetration
- 0.3
- Human Damage multiplier
- 1.00
- Robot Damage multiplier
- 1.00
- Weight multiplier
- 1.00
- Can Block
- ✓
Zero and off values
- Min Cut Damage multiplier
- 0.00