The Old Empire

[Factions]

50
Roaming population
-100
Default relation
1,000
Max prosperity

Coexistence2

Relations11

Recorded fields

Armour stock (prototype)
50
Armour stock (cheap)
100
Armour stock (standard)
50
Armour stock (good)
2
Business Relations
-5
Cages Lock Level
40
Containers Lock Level
40
Doors Lock Level
40
Enemy Classification
-10
Fundamental Type
Military
Lock Level Random
10
Num Negative Ranks
1
Num Ranks
1
Squad Formation
2
Building Cost multiplier
1.20
Effect of Anger
0.2
Effect of Happy
0.2
Emotion Fade Rate
1
Faces Weirdness
0.5
Road Preference
0.6
Not Real
✓
Zero and off values
Armour stock (specialist)
0
Armour stock (masterwork)
0
Run Away Ratio of Squad Size
0
Run Away Ratio Relative to Enemy
0
Trustworthy
0
Allow Slaves Weapons
–
Anti Slavery
–
Heals Strangers
–
Offers Bounties
–
Negative rank 0
–
Rank 0
–