Crab Man Shop
[Squads]
AI packages1
- farm shopPriority: 0
Animals1
- CrabMin: 4, Max: 8, Age: 20
Building1
Faction1
Leader1
- Crab ManCount: 1
Vendors1
- fish foodShare: 100
World states1
Referenced by2
Towns and places: Residents 2
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Shop
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendor Money
- 1,000
- Vendors Fill Total Amount
- 30
- Animal Age Random
- 0.2
- Buy multiplier
- 1.50
- Vendors Refresh Time
- 24
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Building Name
- Crab Shop
- Layout Exterior
- Animal Sign
- Layout Interior
- Shop
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –