Shop trade adv
[Squads]
AI packages1
- ShopPriority: 0
Leader1
- Trade GoodsCount: 1
Squads1
- Shop GuardMin: 2, Max: 3
Vendors1
- trade goodsShare: 100
Referenced by19
Towns and places: Residents 15
- Bark
- Clownsteady
- Bark (override prosperous)
- Stack (override) takeover
- Bad Teeth (override) takeover
- Stack (override) takeover
- Bad Teeth (override) takeover
- Admag (override) Seto
- Squin (override) takeover
- Bark (override prosperous) 2
- Clownsteady (override) prosperous
- Drifter's Last (override) prosperous
- Drifter's Last (override) half destroyed
- Catun
- Drifter's Last
Factions: Residents 3
Buildings: Spawns
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Shop
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 180
- Animal Age Random
- 0.1
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 24
- Don't multiply
- ✓
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Layout Exterior
- Trader Sign
- Layout Interior
- General Shop
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –
- Building Name
- –