Cannibals
[Factions]
100
Roaming population
-100
Default relation
1,000
Max prosperity
Bar squads1
- Cannibal raid 1Count: 3, Chance: 100%
Biomes2
Building replacements1
Campaigns3
No-go zones7
Roaming squads1
Squad Default1
Referenced by23
Towns and places: Faction 9
- Cannibal Village
- Sho -Battai (override) cannibals
- Okran's Fist (override) cannibals
- Cannibal Infestation
- Cannibals
- Suspicious Lab
- Cannibal Capital
- First Village
Cut and unused entries
Characters: Faction 6
Squads: Faction 4
Factions: Relations 4
Recorded fields
- Armour stock (prototype)
- 50
- Armour stock (cheap)
- 100
- Armour stock (standard)
- 25
- Armour stock (good)
- 50
- Cages Lock Level
- 21
- Containers Lock Level
- 21
- Doors Lock Level
- 21
- Fundamental Type
- Bandit
- Lock Level Random
- 15
- Num Negative Ranks
- 1
- Num Ranks
- 1
- Squad Formation
- Random
- Building Cost multiplier
- 2.00
- Effect of Anger
- 0.1
- Effect of Happy
- 0.1
- Emotion Fade Rate
- 1
- Faces Weirdness
- 1
- Road Preference
- 0.1
- Run Away Ratio of Squad Size
- 0.3
- Run Away Ratio Relative to Enemy
- 0.3
- Trustworthy
- -100
Zero and off values
- Armour stock (specialist)
- 0
- Armour stock (masterwork)
- 0
- Business Relations
- 0
- Enemy Classification
- 0
- Allow Slaves Weapons
- –
- Anti Slavery
- –
- Heals Strangers
- –
- Not Real
- –
- Offers Bounties
- –
- Negative rank 0
- –
- Rank 0
- –