farm shop UC
[Squads]
AI packages1
- farm shopPriority: 0
Animals2
Faction1
Squads1
- Shop GuardMin: 1, Max: 0
Vendors2
- farm vendorShare: 100
- Animal stuffShare: 4
Referenced by20
Towns and places: Residents 20
- Heng
- Bark
- Heft
- Bark (override prosperous)
- Heng (override) prosperous
- Heng (override) half destroyed
- Heng (override) half destroyed (2)
- Port North (override) farm town
- Port South (override) farm town
- Bark (override) malnourished
- Bark (override prosperous) 2
- Slave Farm S (override) farm town
- Holy Farm (override) takeover TG
- Holy Farm (override) takeover TG (2)
- Blister Hill (override) takeover UC
- Stoat
- Fishing Village
- Black Scratch
- Farming Village
- Brink
Recorded fields
- Bed Usage Cost
- 100
- Building Designation
- Shop
- Crossbow Levels
- Cheap
- Force Speed
- Grouped
- Robotics Levels
- Cheap
- Vendors Fill Total Amount
- 222
- Animal Age Random
- 0.2
- Buy multiplier
- 1.00
- Vendors Refresh Time
- 12
- Trader
- ✓
- Patrol Approaches Towns
- ✓
- Public Day
- ✓
- Building Name
- Farm Shop
- Layout Exterior
- Trader Sign
- Layout Interior
- General Shop
Zero and off values
- Gear artifact base value
- 0
- Item Artifacts Base Value
- 0
- Num Random Chars
- 0
- Num Random Chars Max
- 0
- Vendor Money
- 0
- Blood Smell multiplier
- 0.00
- Building Ruined
- –
- Buys Illegal
- –
- Buys Stolen
- –
- Don't multiply
- –
- Malnourished
- –
- Public Beds
- –
- Public Night
- –
- Regenerates
- –
- Roaming Military
- –
- Sell Home
- –