Slave Traders

[Factions]

34
Roaming population
0
Default relation
1,000
Max prosperity

Building replacements1

Campaigns2

Clothing colours1

Relations11

Slave Clothing1

Squad Default1

Squads1

Trade Culture1

Referenced by65

World states: Player enemy

Faction campaigns: Faction Override

Recorded fields

Armour stock (prototype)
50
Armour stock (cheap)
100
Armour stock (standard)
50
Armour stock (good)
2
Business Relations
-5
Cages Lock Level
55
Containers Lock Level
55
Doors Lock Level
55
Enemy Classification
-10
Fundamental Type
Slaver
Lock Level Random
20
Num Negative Ranks
1
Num Ranks
1
Squad Formation
Random
Building Cost multiplier
2.00
Effect of Anger
0.05
Effect of Happy
0.1
Emotion Fade Rate
1
Faces Weirdness
0.8
Road Preference
0.8
Zero and off values
Armour stock (specialist)
0
Armour stock (masterwork)
0
Run Away Ratio of Squad Size
0
Run Away Ratio Relative to Enemy
0
Trustworthy
0
Allow Slaves Weapons
–
Anti Slavery
–
Heals Strangers
–
Not Real
–
Offers Bounties
–
Negative rank 0
–
Rank 0
–