Skin Bandits
[Factions]
50
Roaming population
0
Default relation
1,000
Max prosperity
Building replacements1
Campaigns2
Coexistence2
No-go zones3
Races2
- Screamer MkIShare: 25
- P4 UnitShare: 10
Relations4
- Skeleton LegionStanding: 100
- ReaversStanding: -100
- Crab RaidersStanding: -100
- United CitiesStanding: -100
Referenced by9
Squads: Faction 6
Towns and places: Faction 2
World states: Player ally
Recorded fields
- Armour stock (prototype)
- 10
- Armour stock (cheap)
- 50
- Armour stock (standard)
- 50
- Armour stock (good)
- 50
- Armour stock (specialist)
- 2
- Business Relations
- -5
- Cages Lock Level
- 44
- Containers Lock Level
- 44
- Doors Lock Level
- 44
- Enemy Classification
- -10
- Fundamental Type
- Bandit
- Lock Level Random
- 15
- Num Negative Ranks
- 1
- Num Ranks
- 1
- Squad Formation
- 2
- Building Cost multiplier
- 2.00
- Effect of Anger
- 0.2
- Effect of Happy
- 0.2
- Emotion Fade Rate
- 1
- Faces Weirdness
- 0.5
- Road Preference
- 0.1
Zero and off values
- Armour stock (masterwork)
- 0
- Run Away Ratio of Squad Size
- 0
- Run Away Ratio Relative to Enemy
- 0
- Trustworthy
- 0
- Allow Slaves Weapons
- –
- Anti Slavery
- –
- Heals Strangers
- –
- Not Real
- –
- Offers Bounties
- –
- Negative rank 0
- –
- Rank 0
- –