
Tools
[Items]
A pack of tools. Can be used to cut through locks and to remove slave shackles. They tend to break pretty often and are usually discarded after use. Cutting through locks is a lot slower and noisier than picking. They are commonly used by more honest folk such as treasure hunters breaking into old vaults.
400
Value
3
Weight kg
1
Charges
1
Quality
Sold by178
Where to buyVendor list 12
Shopkeepers
Squads carrying it 54
- skin house raid ruin- no peeler
- Sniper Tower II
- Trashed house empty
- UC residents (override) ruin
- ash dome 1
- ash dome 2
- ash dome 3
- ash dome 4
- swamp travel shop (2)
- cat lon
- ash dome mob
- hive factory
- Adventurer Waystation Bar
- Ancient Lab n.2 AI cores
- floodland ruin tower
- workshop empty
- Flotsam safehouse
- Flotsam borderguard
- ruin- tech loot
- flotsam military armoury
- University big
- teds tower
- swamp travel shop
- deadcat mini travel shop
- Ancient Lab n.3
- Ancient Lab n.4 spiders
- Ancient Lab n.5 empty spiders
- Ancient Lab n.6 AI cores emptyish
- skeleton workshop
- Scraphouse
- default skeleton town
- large storage outpost
- Skeleton Armory
- worlds end Bar
- Hive Queen south
- skeleton workshop ashland
- skelebandit HQ
- mini robot workshop expensive
- spider factory
- error code
- skin house
- cheat police
- skin house raid ruin
- Adventurer Lagoon Bar
- skelebandit residents
- mini robot workshop adv
- spider tower
- Trashed building
- Gorillo boss squad
- immortal king
- tower of abuse
- Gurgler boss squad
- old control tower
- deadcat mini travel shop swamp
Sold by factions 36
- The Holy Nation
- Slave Traders
- Traders Guild
- Fisher
- Mercenary Guild
- Tech Hunters
- Yabuta Outlaws
- Rebel Swordsmen
- Second Empire Exile
- Western Hive
- Swampers
- Old Machines
- Skeletons
- Ancient Ruins
- Floodland Ruins
- Stone Rats
- Hounds
- Second Empire
- Flotsam Ninjas
- Machinists
- Deadcat
- Spiders
- Empire Peasants
- Southern Hive
- Skeleton Legion
- Anti-Slavers
- Skeleton Bandits
- Reavers
- Crab Raiders
- Skin Bandits
- Broken Ones
- Scavengers
- The Gorrillo Bandits
- Fishmen
- Thrall Masters
- United Cities
Towns 75
- Southern Hive
- Heng
- Ancient Tech Lab
- Heft
- Flats Lagoon
- Fishing Village
- Skinhouse HQ
- Sho-Battai
- Expedition 4
- Free Settlement
- Barrier Tower
- Cat-Lon's Exile
- Ashland Dome I
- Bark (override) malnourished
- Fort Simion
- Stoat
- Heng (override) malnourished
- Trader's Edge
- Rebirth
- Blister Hill (override) destroyed
- Ashland Dome II
- Ashland Dome IV
- Heng (override) half destroyed
- Manhunter Base
Show all
- Shark
- Stone Rat Village
- Grayflayer Village
- Iron HQ
- Reaver Camp
- Crab Village
- Settled Nomads
- Distant Hive Village
- Hive Village
- Swamp Village
- Waystation
- Leaning Tower
- Old Empire Watchtower
- Post-Ancient Workshop
- Burn's Tower
- Flotsam Safehouse
- World's End
- Scout Post
- Workshop Complex
- Swamped Lab
- Narko's Trap
- Ancient Labs
- Infested Lab
- Spring
- Black Desert City
- Lost Library Outpost
- Deadland Workshop
- Endin
- Bast
- Black Scratch
- Waystation Ruins
- Scraphouse
- Crumbling Labs
- Waystation Four
- Dead Workshop
- Spider Factory
- The Old Prison
- Ashland Dome III
- Dead Fishing Village
- Reprogramming Workshop
- Rot
- Horrible Ruin
- Skinhouse
- Tower of Spiders
- Tower of Abuse
- Old Village
- Old Control Tower
- Island Lab
- The Forgotten Throne
- Sniper Tower
- Expedition 5
Found as loot in8
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×1
- ×3
- ×6
- ×1
- ×1
- ×1
- ×1
- ×2
- ×1
- ×1
- ×1
- ×1
Interior locations
Residents, world events and your saved game can replace these initial layouts or their contents.
Referenced by6
Buildings: Construction 2
Building functions: Item Crafts
Buildings: Inventory limit
Items: Ingredients
Loot groups: Items
Item properties
- Inventory Footprint Height
- 2
- Inventory Footprint Width
- 3
- Item function
- Tool
- Base crafting time
- 4 hrs
- Stackable
- 1
- Trade Item
- ✓