Kenshi 2 development updates

  1. Three million copies

    Kenshi has sold three million copies. The same note points to a signup page for Kenshi 2 news. No release window is named.

  2. Unreal Engine 5, ready when ready

    The game moved to Unreal Engine 5. The studio’s line remains ready when it is ready. Kenshi 2 is a prequel about a thousand years before Kenshi.

  3. Localisation during development

    Kenshi 2 localisation starts while the game is still being built. The first round is Spanish, French, and Japanese.

  4. Districts

    Settlements can be divided into districts for wealth, faction, and race. A squad can belong to several districts, or to none.

  5. Hivers

    Hiver models for unique sub-races. Western Hive stays close to the original.

  6. River raptor

    The river raptor is shown in two variants, with spikes and without. It is not framed as a ferocious predator.

  7. Gates and ground

    Gates take more metal, with towers and extensions that can be changed. The look can follow a faction. Environment stills show rock camps and dusty-rose scrub.

  8. Snappy alignment modes

    Three in-game alignment modes: Free Placement, Grid Snapping, and Furniture Alignment.