
Mercenary Plate
[Armour]
Heavy
The only heavy armour that isn't affiliated with any particular faction, it's become standard with mercenaries and short-range wanderers. More of a medium-heavy class, it allows a little more versatility than other heavy armours.
20
Hardness
0
Cut def
0.1
Blunt def
1.00
Pierce def
15
Weight kg
100
Value
1.00
Stealth
1.00
Athletics
Sold by97
Where to buyVendor list 10
- armor vendor ronin/tech hunterarmour blueprints, clothing
- armor vendor ronin/shekarmour blueprints, clothing
- cannibal treasureclothing
- armour kingclothing
- armour swamparmour blueprints, clothing
- nest loot highclothing
- comprehensive common armour blueprintsarmour blueprints
- best armour vendor UCarmour blueprints, clothing
- armor vendor mongrelarmour blueprints, clothing
- armor vendor UCarmour blueprints, clothing
Squads carrying it 30
- Shop armor UC
- Cannibal home occupation
- cannibal sho battai ruin
- Cannibal sho battai scrawny
- Cannibal raid sho battai
- Barracks UC (malnourished)
- best armour shop UC (malnourished)
- swamp smithy (2)
- Merc smithy (swamp house)
- Shop armor tech hunter
- Gurgler town squad Crab Town
- Shop armor ronin/shek
- Cannibal home guards
- Cannibal lab
- armour king
- Cannibal grand wizard
- swamp smithy
- Shek fortress
- Barracks UC
- manhunter boss
- armory UC
- UC watchtower
- Bookshop
- tengus vault
- best armour shop UC
- Shop armor mongrel
- Cannibal magi
- south hive workers (w/ guards)
- Barracks cannibal hunters
- Gurgler town squad
Sold by factions 16
Towns 41
- Southern Hive
- Bark
- Heft
- Manhunter Base
- Flats Lagoon
- Tengu's Vault
- Cannibal Village
- Sho-Battai
- Flotsam Village
- Heft (override) malnourished 3
- Bark (override) malnourished
- Stoat
- Heng (override) malnourished
- Heng
- Trader's Edge
- Okran's Shield
- Okran's Fist
- Blister Hill (override) destroyed
- Stack
- Bad Teeth
- Admag
- Squin (override) new leader
- Heng (override) half destroyed
- Drifter's Last
Found as loot in4
Building uses
These contents depend on the building’s use. The selected layout and your saved game determine what is present.
- ×2
- ×1
- ×1
- ×1
- ×1
- ×3
- ×1
Materials1
Part coverage4
Referenced by61
Characters: Clothing 58
- Riddly
- Hamut
- Caravan guard
- Shop Guard
- Bounty Hunter
- Yabuta Outlaw
- Rebel Captain
- Rebel Fighter
- Strayed Paladin
- Samurai Rogue
- Rebel Swordsman Veteran
- Skeleton MkII Screamer
- Tech Hunter Gate Guard
- Anti-Slaver Jonin HQ
- Bounty Hunter Shek
- Bounty Hunter Low
- Drifter
- Holy Armour Trader
- Adventurer
- Slavemonger
- Skeleton Drifter
- Shop Guard holy
- Wanderer copy
- Drunken Bar Thug
Show all
- Stone Rat
- Tech Hunter
- tech hunter shopkeeper
- Horse
- Sword for hire 10 tech hunter
- Worlds end bar patron
- Worlds end bar patron shek
- Worlds end bar patron arrogant
- Adventurer with skill
- Slaver Guard
- Empty (2)
- Ani
- Slaver Heavy Guard
- Manhunter
- Manhunter Boss
- Slave Hunter Patron
- Tech Hunter Ruins
- bookshop trader
- Canyonlands Killer
- Skeleton Variant01
- Skeleton Variant02
- Skeleton Variant03
- Anti-Slaver Jonin
- Upgraded Skeleton Guard
- Skeleton Bandit
- UC Armour Trader
- Upgraded Skeleton Bandit
- Outlaw Heavy
- Slave Trade Pacifier
- Skeleton_MkII
- Skeleton_MkII Log Head
- Lagoon Patron
- Tech Hunter Guard
- GENERATION_TEMPLATE_CHARACTER
Building functions: Armour Crafts
Faction templates: Clothing
Artifacts: Armour
Recorded fields
- Class
- Heavy
- Combat attack bonus
- -4
- Hide Parts
- White
- Hide Stump
- Both arms
- Inventory Footprint Height
- 6
- Inventory Footprint Width
- 4
- Level Bonus
- -10
- Lock Level
- 20
- Material Type
- Metal plate
- Slot
- Body
- Stigma
- None
- Unarmed Bonus
- -7
- Weather protection 0
- None
- Assassination multiplier
- 0.70
- Combat Speed multiplier
- 0.98
- Cut Into Stun
- 0.2
- Damage Output multiplier
- 1.00
- Dexterity multiplier
- 0.80
- Dodge multiplier
- 0.70
- Fabrics Amount
- 0.2
- Fist Injury multiplier
- 0.50
- Ranged Skill multiplier
- 0.70
- Relative Price multiplier
- 1.00
- Hide Hair
- ✓
- Class Name
- Heavy
Zero and off values
- Combat defence Bonus
- 0
- Combat Skill Bonus
- 0
- Perception Bonus
- 0
- Ranged Bonus
- 0
- Boot Height
- 0
- Weather Protection Amount
- 0
- Don't colour
- –
- Hide Beard
- –
- Hide Part B
- –
- Hide Part G
- –
- Hide Part R
- –
- Locked
- –